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The 2nd Night is the second night in normal gameplay and ramps up in difficulty slightly from The 1st Night.

Once again, Phone Guy's recording will play. He will congratulate the player on reaching the second night (as most people don't last that long or stop working if they survive through night 2), and proceed to inform the player about Freddy, and how he doesn't come off of the stage very often, and becomes more active in the dark; which is proven true if the power cuts out, as Freddy will wait outside the left door whilst playing his tune. He also mentions Foxy, and warns the player to check on Pirate Cove often because Foxy becomes more active if the camera remains off for too long.

What you will first notice on this level is that when the recording begins to play, one of the characters has usually already come off stage, usually being Bonnie.

Foxy is now likely to be active, compared to The 1st Night where he can rarely be triggered, but not as much as later levels. You can see the curtain opening when he begins to emerge, and he will afterwards leave it, but remain in sight of the player. Foxy can attack several times in this night.

Every "hour" lasts excactly 1 minute and 30 seconds, but it seems like it lasts much longer.

Phone call[]

"Uhh, Hello? Hello? Uh, well, if you're hearing this and you made it to day two, uh, congrats! I-I won't talk quite as long this time since Freddy and his friends tend to become more active as the week progresses. Uhh, it might be a good idea to peek at those cameras while I talk just to make sure everyone's in their proper place. You know...

Uh... Interestingly enough, Freddy himself doesn't come off stage very often. I heard he becomes a lot more active in the dark though, so, hey, I guess that's one more reason not to run out of power, right? I-I also want to emphasize the importance of using your door lights. There are blind spots in your camera views, and those blind spots happen to be right outside of your doors. So if-if you can’t find something, or someone, on your cameras, be sure to check the door lights. Uh, you might only have a few seconds to react... Uh, not that you would be in any danger, of course. I'm not implying that. Also, check on the curtain in Pirate Cove from time to time. The character in there seems unique in that he becomes more active if the cameras remain off for long periods of time. I guess he doesn't like being watched. I don't know. Anyway, I'm sure you have everything under control! Uh, talk to you soon!" ~Phone Guy

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